Battlefield V Single Player Reveal Trailer

EA and DICE has officially reveal Battlefield V single player War Stories. English actor Mark Strong showed off his narration skills in the trailer.

Trailer Overview

Discover the untold stories of World War 2 with Battlefield V’s single player War Stories. In Nordlys, resist German occupation in Norway, sabotage behind enemy lines as an unlikely English soldier in Under No Flag, fight for a home you’ve never seen in Tirailleur, and in The Last Tiger (available in December) join the crew of a Tiger I as they question why they fight. Battlefield V is out worldwide November 20.

Battlefield V will be out on November 20 worldwide on PlayStation 4, Xbox One, and PC. Origin Access Premier, EA Access, and Origin Access subscribers, who have pre-ordered the game, can get early access to Battlefield V.

Mark Strong Joins Battlefield V As Single-Player Narrator

Mark Strong will be voicing the prologue and epilogue for Battlefield V, DICE announced. The English actor is tasked to connect those multiple single player stories together as the narrator.

In the teaser, Strong described his role as the “voice of God” in Battlefield V.

DICE will be revealing the single player campaign tomorrow.

Battlefield V will be releasing on November 20 for the PlayStation 4, Xbox One, and PC.

Anthem Reached Alpha

BioWare has released an exciting update about Anthem. Studio general manager Casey Hudson has revealed on BioWare blog that Anthem has reached the Alpha stage last week.

Last week, the Anthem team passed its Alpha milestone – meaning that every part of the game is in, and functioning.  It’s a ton of fun to play, and full of engaging character moments and storylines.  But it’s also exciting to see people around the office (and at our partner studios) grouping together for adventures in this new world we’ve created.  BioWare games have always been about capturing a shared experience – whether through a party of fictional characters or other players – and somehow the idea of players being immersed together in the universe of Anthem makes the setting seem even more real.

These days the energy around the office feels a lot like it did back then on Baldur’s Gate, where the team is starting to get a sense of the magic they’ve created together and there’s a growing excitement about finally releasing it into the world.  There’s a ton of work ahead, but everyone knows what they need to do and is working with a level of passion and effort that’s truly inspiring.

The team has been working incredibly hard to reach Alpha, and considering the complexity and scale of a game like Anthem, hitting this milestone on time is a tremendous achievement.  So what’s next?  Now that all the important pieces are in the game, we can move almost entirely to bug-fixing, testing, and tuning – which will be an incredible amount of work on a game this big.  We have some really ambitious plans for launch and beyond, and we really want to get it right.  We will have news soon about when you can learn more about Anthem and try it out yourself.

Anthem will be launching on February 22, 2019 on the PlayStation 4 and Xbox One. The demo is set to release on February 1.

Battlefield V Explore Multiplayer Modes, Single Player Mode, Battle Royale Mode & “Tides of War” Live Service

EA Games released a new trailer for Battlefield V, giving an in-dept look into the game.

The trailer explored the 8 multiplayer modes and maps, single player war stories, Battle Royale mode “Firestorm”, and free post-launch live service “Tides of War”.

Battlefield V Open Beta will start on September 6 and players can play “Tide of War”. Early access to the Open Beta is open today for players who pre-ordered the game or EA Access/Origin Access/Origin Access Premier subscribers.

Battlefield V is launching worldwide on November 20 for the PlayStation 4, Xbox One, and PC.

 

Anthem VIP Demo Coming on Feb 1; “Our World, My Story” Trailer

BioWare announced during the studio’s PAX West 2018 panel today a VIP Demo for Anthem will be available on February 1, 2019 on PlayStation 4, Xbox One, and PC. Also, the panel unveiled  a story trailer called “Our World, My Story”.

Producer Mike Gamble revealed the VIP Demo is a piece of the full game, not an alpha or beta. However, there will be chances to try the game before the VIP Demo releases on February 1.

The VIP Demo will available for players who have pre-ordered the game or for EA Access and Origin Access members.

“Our World, My Story” introduction via BioWare

At the heart of Anthem™ is a unique concept called Our World, My Story. It forms the foundation for how Anthem combines a shared world and a personal single-player story into one seamless experience.

Our World

One of the great things about Anthem is that its shared world is able to sync weather, day/night cycles, and even large-scale events for every player around the globe (through the use of dedicated servers). So when your friend on the other hemisphere is in your group, you can be sure that they’re seeing the same environments that you are. That’s important because there may be certain events that only trigger in daytime or nighttime.

This is the “Our World” part of Our World, My Story. Imagine you’re out in the world on a mission, it’s dark and it’s storming. It messes with your visibility and you and your friends experience it all at the exact same time. This creates real “Did you see that?” moments that emphasize the importance of camaraderie and triumphing as one. You can jump into an in-game party with friends and help them take on their own missions, or choose to explore the Anthem world at your own pace and go looking for your next adventure together.

The world of Anthem is dynamic, and it will undergo huge transformations as the game goes forward. So how do you provide that and still give players a meaningful single-player narrative? Well, that’s where “My Story” comes in.

My Story

When you return to Fort Tarsis, you step into your own single-player experience. Here you’ll develop your relationships, make choices, and see the consequences of your actions. As your decisions weigh on the world around you, the people of Fort Tarsis will react to your presence accordingly. They’ll remember how you’ve interacted with them before, and they might not be too happy about it.

You’ll also get to regroup with your crew, getting to know them a little bit better as you progress. Your crew tags along in the strider, your towering mobile base of operations, but here in Fort Tarsis they’ve got the chance to stretch their legs between missions. As other characters in the game come to trust you they will reveal more of their personal history, as well as additional story details that you may not see otherwise.

As you explore the city-fortress, you’ll come in contact with agents seeking your aid as a Freelancer. These agent missions will take you deeper into the factions that operate within the world of Anthem, and open up new avenues of relationships with the agents themselves. Each adventure you complete will give you a better sense of the factions around you, as well as your responsibilities as a Freelancer.

And once you’ve had your chance to explore, pick up new missions and contracts, and maybe even give your javelins a new paint job, you can head back into the wilds of Anthem again.

Our World, My Story

Our World, My Story is key to the Anthem experience. The larger world is shaped by shared, dynamic, world-scale events, while individual players still have the freedom to make the world their own through personal choices.

Developing your personal story adds to the missions you can take into the shared world, and your achievements in the shared world will add to the depth of your personal story. These two halves of Our World, My Story are seamlessly knit together, creating a richer experience for every Freelancer.

The fate of Fort Tarsis, the Freelancers, and ultimately humanity rests on your shoulders, and it’s up to you to decide how you’ll proceed on this journey through the unfinished world of Anthem.

Anthem will be launching on PlayStation 4, Xbox One, and PC on February 22, 2019 worldwide. Early Access begins on February 15 for EA Access and Origin Access members.

 

Battlefield V Pushed Launch Date to November 20

Developer DICE and publisher EA released a letter, announcing they are launching Battlefield V on a new date, November 20, to PlayStation 4, Xbox One, and PC.

DICE are making improvements and adjustments after receiving feedback from the Closed Alphas and demo at E3 and Gamescom. The improvements and adjustments made will be seen the Open Beta which will still start on September 6.

Knowing there will be feedback coming from the Open Beta, DICE pushed the launch a month back to make final adjustments and improvements.

Today, we’re announcing that Battlefield V will have a new launch date – November 20, 2018. I wanted to give you a little bit of insight into how we arrived at this new date.

Over the summer, we’ve had tens of thousands of players get their hands on the game during our Closed Alphas and at E3 and Gamescom – where we were honored to receive the awards for Best Multiplayer Game at both shows.

You have told us that you are seeing an increased focus on squad play come through, you are also feeling the difference in our revamped player movement and we are getting a lot of positive feedback for our improved weapons handling.

You’ve also spurred us to make some meaningful improvements to the core gameplay experience, including adjusting the gameplay tempo, improving soldier visibility and reducing player friction. You’ll see a lot of these reflected in our Open Beta that starts on September 6.

We believe we have one of the best Battlefield games ever on our hands.  A game that will deliver on an emotional journey through the return of unseen single player War Stories, a deep multiplayer experience, Battle Royale, along with our new live service, Tides of War – a journey across multiple theaters of WW2 and designed to keep our community together.

With the Open Beta just around the corner, we are excited about the millions of you who will join us and experience the game. And we fully expect to see even more feedback coming our way.

And that’s why we’re moving our launch date. We’re going to take the time to continue to make some final adjustments to core gameplay, and to ensure we really deliver on the potential of Tides of War.

We know moving the launch date means that we all have to wait a little longer. But we’re going to take our time to make sure we get it right.

Thank you for your continued passion and support.  We can’t wait to see you on the battlefield in just a few days.

Battlefield V “The Company” Trailer & Details

Developer DICE and Publisher EA released a new trailer for Battlefield V at Gamescom 2018. The trailer quickly explaining customization of soldiers, weapons, and vehicles in the Company.

“What is the Company” via EA

The Company at a Glance

Battlefield V brings you on an unfolding journey through a never-before-seen portrayal of World War 2. The Company is your collection of soldiers, weapons, and vehicles, which grow and change along that journey. Through every multiplayer mode your Company stands with you from the very start of your combat tour, ready for a fight.

With nearly every minute spent on the battlefield, you will earn new abilities and customization options that help calibrate your ability to maneuver, exploit, and turn the ever-changing battlefield in your favor. Each choice you make will impact your overall effectiveness on the front, and nearly every gameplay experience will demand a deeper level of strategy from your Company.

Building Your Company

There will be two multiplayer factions at launch – the British and German armies – that you can build your Company from. You’ll be able to create one personalized Company per faction, each containing a set of soldiers and vehicles to tinker with.

Although armies fight for the same goal, each unit stands on their own.

Your Battlefield V accolades and achievements are forever etched in your Company. From each Chapter in Tides of War to every multiplayer mode, your time spent playing Battlefield V contributes to the growth of your Company. Soldiers, weapons, and vehicles can be unlocked and then advanced through deep feature customization, thanks to the five progression ranks: Career, Class, Weapon, Vehicle and Chapter.

For a better look of the Battlefield V progression system, keep a look out for our upcoming breakdown.

Soldiers Fit for Any Fight

The Company is designed with teamwork at the forefront. Because no one soldier can do it alone, we are bringing more depth to our iconic classes of Recon, Support, Assault, and Medic with the introduction of Combat Roles, previously known as “Archetypes.” Keep reading to learn how to select these specialized roles for each soldier in your Company, then read how to get the gear to match.

Four Classes

The iconic classes of Recon, Support, Assault, and Medic return – each excelling at different battlefield conditions than the other, according to their distinct abilities and loadout. You can switch between classes during matches, so you’ll always have the best tools and skills for the fight. Weapons and gadgets are set per Class.

Assault
The Assault class is the infantry backbone, always out front and excelling when it comes to close-quarter battles. This is the class usually found between the enemy and a capture point or kicking down doors to clear a blasted-out Fortification. Medium to long range weapons that require snap decision-making and shotguns are the Assault class’ tools of the trade. They also know their way around explosives, a nitroglycerin thumb, so to speak.

Support
The Support class keeps their squad moving at every turn. They close the gap between intense firefights by keeping teammates resupplied and excel at laying down sustained fire to wipe out enemies or cover squad members. Their weaponry is fit for close and medium range and typically has a high rate of fire, letting you lay down a steady stream of bullets. The Support class is also a Fortification expert, able to build them quicker than any other class, as well as able to add mounted guns and other hardware to them.

Medic
The Medic is the difference between life and death, helping the squad survive as long as possible. When fighting, there’s nothing more important than protecting your fellow soldiers, and that’s where the Medic class shines bright. They hold their own in combat with medium-range weapons, but the medic’s true weapon is the syringe, which revives any teammate faster than the new non-medic revive available to everyone in your squad.

Recon
This class is the glint of reflective light the enemy sees in the distance before they’re on the ground calling for a Medic. The sniper rifle is the hallmark of the Recon class, where precision, patience, and map knowledge let them neutralize enemies from afar. They’re also instrumental for team play – the Recon class can use its range and Gadgets to call out intelligence to their team.

Combat Roles (Formerly, Archetypes)

Consider the four base classes as a starting point. New to Battlefield V is the introduction of Combat Roles, previously known as “Archetypes.” Each Class gets two Combat Roles at launch to choose from, with one equipped as a default. More Combat Roles will release gradually as part of Tides of War, giving players enough time to master each before providing them with additional options to choose from.

Combat Roles for each class offer a deeper level of customization, which lets you better adapt to the battlefield situation. Think of them as a type of swap-able package of benefits that gives you more flexibility to tackle a specific objective. For example: let’s say you are pushing foes back non-stop as an Assault Class, and suddenly the enemy starts rolling in more tanks — you can quickly adjust by switching to a Combat Role that gives you a set of benefits meant to better deal with enemy vehicles.

Your class and Combat Role can then be further refined by equipment loadouts, tuned to best suit your upcoming fight. You can also design the look of your soldiers through cosmetic changes, by applying distinct faces, diverse outfits, and war paint so that the enemy never forgets who fired that last round. Building your own soldiers, customizing their weapons, and selecting their visual design gives you a more personal and tactical experience.

Supplies and Logistics

The more you play Battlefield V, the more abilities and customization options you’ll unlock. Tides of War brings new items to your Company, inspired from the locations you’ve deployed to on your journey. Our upcoming Battlefield V Progression article will explain playing nearly every mode will level up your Company. With these personalized loadouts, you can easily switch styles during matches and be prepared for any encounter.

Weapons:
Each soldier in your Company will start with a base loadout of weapons, which varies by class. More weapons can be earned or unlocked using in-game currency, as will be discussed in our upcoming game economy article. The more you use your weapon in battle, the more you open additional customization options such as receivers, stocks, barrels, muzzles, and others.

The path you take to upgrading your weapon, both its guts and looks, are tied to the way you play. Weapon visual customizations are distinct, meant to show your defeated enemy the unique designs of the gun that brought him or her down. Add weapon skins to your weapon’s body, receiver, stock, barrel, muzzle, and more.

Vehicles:
As previously mentioned, your one personalized Company per faction contains one tank and one aircraft at the start. Like weapons, vehicles can be earned through gameplay or unlocked using in-game currency and are upgraded according to how often they are unleashed in battleVehicle visual customization will be available after launch, so start planning to customize your tanks with paint jobs, sand bags, leaf camos, and more to really stand out.

Battlefield V is releasing worldwide on October 19 on the PlayStation 4, Xbox One, and PC.

Battlefield V Announce Open Beta; Gamescom & GeForce Trailers

EA announced Battlefield V Open Beta will start on September 6th and will be open for a limited time. Pre-load are available on September 3rd.

Subscribers for EA Access, Origin Access, Origin Access Premier and fans who have pre-ordered Battlefield V will receive early access to the Open Beta on September 4th.

Open Beta features

What Multiplayer Maps and Modes Can I Play?
Players can jump into the up 64-player Conquest mode on the Rotterdam map, set in the embattled Holland city, or the Arctic Fjord map, set in icy Narvik, Norway. In Conquest, you must battle for control of key locations on a massive multiplayer map, using the new Fortifications, towable weaponry, and Squad Reinforcements system.

Two “days” of Grand Operations are also available to players in the Open Beta. In this modular narrative experience inspired by historical events, each day is represented by a round of play, and player actions have a direct impact on the next round. Up to 64 players can deploy in the Airborne and Breakthrough modes on the Arctic Fjord map.

A Quick Ride on the Tides of War
A preview of the Tides of War — the ever-evolving journey through WW2 featuring a new narrative every few months — also awaits players in September. Each chapter of Tides of War is designed to focus on an aspect of the era, with unique gameplay experiences to drive players forward.

A five-part Tides of War chapter will be part of the Open Beta. Players who complete the chapter will earn an exclusive in-game Dog Tag in Battlefield V at launch.

Battlefield V‘s “Devastation of Rotterdam” trailer revealed new maps and gameplay.

During NVIDIA’s GeForce Celebration, EA revealed the PC version of the game, using real-time ray tracing.

Battlefield V will be launching on October 19 on the PlayStation 4, Xbox One, and PC.