Monster Hunter: World x Final Fantasy XIV Collaboration Brings Behemoth In August Update

Monster Hunter: World producer Ryozo Tsujimoto appeared on the 100th episode of MonHun Radio, and confirmed the Behemoth from Final Fantasy XIV will arrive in Monster Hunter: World, as part of the collaboration between the two titles, in a free title update in August.

Final Fantasy XIV‘s Behemoth will be the fourth monster coming to Monster Hunter: World post-launch.

Also, the Behemoth will appear as part of a hunt in a free “Monster Hunter: World Hunting Thanksgiving 2018″ event at Makuhari Messe in Japan. The event will take place on July 15.

There is still no date for Monster Hunter: World‘s Rathalos to arrive in Final Fantasy XIV. Rathalos is still slated for this summer.

The Monster Hunter: World x Final Fantasy XIV collaboration was first revealed during the Square Enix Showcase at E3 2018.

via Game’s Talk

Devil May Cry 5 – The Trial From the Heavens Above

Unless you have lived in some alternate universe until today, surely you did not miss Devil May Cry 5‘s announcement. At Microsoft’s E3 2018 conference, no less. Talk about an ambush. But finally, the legendary demon hunters are back, 10 years after the last canonical episode of the series.

We saw an emotional Hideaki Itsuno – the director behind the franchise since Devil May Cry 2 – who could finally tell the world that we can get ready to “kick some demon ass”. This time, not only the devils may cry: the fans, too, can leave some tears. And sometimes for bad reasons.

What a trailer, damn it.

No one actually knew what was going on while watching the trailer being revealed live to the world, until you suddenly heard the word “demon”. You raised an eyebrow. Then, the words “Red Grave”. At this point, either you’re a Resident Evil fan and you might think it is a new game, or you’re a die-hard Devil May Cry fan and you start screaming, because this is an Easter egg to Dante’s original nickname “Tony Redgrave”. To be honest, I wasn’t even ready to believe it so I was thinking of Resident Evil.

Then, you saw some white hair. And then, the van. Next, the “Devil May Cry” neon with a small “5”. This was when I began screaming and laughing from joy, as I saw Red Queen, Nero’s trusted sword, triggered by his wielder. With one hell of a music, making you scream “Bang, Bang, Bang, Pull my Devil Trigger!“. Not everyone might like it (I love it). But such a type of music is fitting for an high-adrenaline game series like Devil May Cry, dropping the “wild” metal from DmC or the more classic one from Devil May Cry 3. Noteworthy, the song is Nero’s battle theme, which means we could see different type of sounds for all of the main characters, as well as this is not indicative of the overall game’s music genre.

The first time we see him shooting some demons with his Blue Rose gun, one feeling cannot go away: this is definitely the same kind of choreography that we were used to see ten years ago. Yuji Shimomura, who was in charge of cut-scenes in Devil May Cry 4, is indeed back to work.

Nero has his sword burning bright red

The voices still run in my head. Definitely not Vergil’s, but rather those of people who despised (at first) the looks of the returning Nero, who was introduced in Devil May Cry 4. The reason? His hair has been cut. Pretty much as if the whole community didn’t grow ever since Ninja Theory stepped in with the controversial DmC: Devil May Cry. You would expect them to just forget it and leave it as a choice, as Itsuno-san confirmed this was to make it look closer to Vergil. But no, this is just to piss the fans off and make Nero look like DmC Dante. Even when you put visual renders of Vergil in the third and fourth episode, it is clear that this was not a mere excuse. People getting traumatized over short hair is quite funny to watch though.

The trailer says it all, but Nero no longer possesses his iconic “Devil Bringer”, his demonic right arm. Cut away by some mysterious guy with a single bare-handed throw, the son of Vergil now wears a prosthesis – the “Devil Breaker”. This not only brings (pun intended) changes in how the arm functions, but also in how Nero will be played onward.

While details are yet to be cleared out, we know so far that Devil Breaker works with cartdriges, and you seemingly wear up to 4 of them. Those may break as you use them, but they also wear a cooldown system. Itsuno-san noted that skilled players can extend the time you use them, for example by dodging attacks. By extent, it means that getting hit means decreasing your Devil Breaker durability. The fact we can simultaneously wear four different “arms” means they could be switched in real-time, akin to Dante’s Style Switching in Devil May Cry 4.

Devil May Cry 5
Feeling Devil May Cry 3 vibes, anyone ?

This might mean Capcom gives up on giving Nero new weapons, a fatal flaw of his Devil May Cry 4 incarnation, but instead expands his iconic arm’s abilities – like shooting an insane amount of lasers throughout the battlefield, throwing your arm like a rocket, or even skating. This might be intended to keep Nero’s uniqueness and avoid redundancy compared to his uncle Dante.

Plot becomes thiccccc

One point that always felt lacking in Devil May Cry was the story (not that’s what you want when you play the series). And while this is only a debut trailer with little gameplay, the communication surrounding the game and some details already tell us a lot of things. Starting from the geographical context itself (let alone the fact we are going to slay demons in Red Grave city), this is the first time ever we are set in a real modern city right in the middle of an apocalypse with living humans around. Such a background was not set since Devil May Cry 2, the human presence wasn’t existent even then.

Speaking of which: DEVIL MAY CRY 5 IS NOT SET AFTER DEVIL MAY CRY 2. Just saying. I have read this countless times, and people seem awfully ignorant of the fact that Itsuno-san, games’ director since 2, said the game is a “direct sequel” to Devil May Cry 5 during the Xbox E3 2018 Interview. (Yes, I got really pissed hearing this theory over the past two weeks.)

Back on the atmosphere: we feel an aura that is definitely similar to the first two games, with all of those destroyed buildings and scary demons. It gives a very serious and sometimes frightening sensation but yet lets his place to punchlines. Good part: we will not be evolving in some deserted area for 20 missions like we always used to do.

You can even see some familiar faces around if you take a look. For example, the Prides, basic demons you would encounter during Devil May Cry 3; and one of the bosses has a pink multi-laser attack, which could be reminiscent of the Artemis weapon you unlock throughout the same game. Demons aside, Morrison does his very first appearance on a video game. For those who don’t know, he is a support character giving Dante his missions in Devil May Cry: The Animated Series, even though he made a reverse Michael Jackson for his skin.

Devil May Cry 5
The good ol’ Prides, getting old yet again.

There are obviously new characters in the whole picture, but they are seemingly linked to the lore. First of them is Nico, full name is Nicoletta Goldstein. She is, by pure coincidence, the granddaughter of Nell Goldstein. If it doesn’t tell you much, that’s okay; she is the one who built Ebony & Ivory, Dante’s handguns, according to the very first Devil May Cry light novel. What’s more, she’s also the daughter of a “mad scientist”.

There is also this curious character who bare-handedly ripped Nero’s arm off at the end of the trailer out of a single throw, leaving him in pain. I wonder who he is? Jokes aside, there is a very high chance for this guy being Vergil. Dude’s aiming at Best Dad of 2019 title it seems. If you look at the scene frame per frame, you can distinguish some similar features, starting by the clothes under the cape and also his face. While he never had his face in scenario, his sick face comes from the “Corrupt Vergil” costume you unlock throughout the Special Editions of Devil May Cry 3 & 4 after his corruption by Mundus as Nelo Angelo.

One extra thing the Capcom development team added is “V”, a mysterious and seemingly powerful character. While no one can guess his or her identity yet (being Vergil is impossible due to physical factors and clothes), the team left a clue about the new character in Devil Trigger‘s official music video from Ali Edwards. They confirmed later on that the big clue was an hidden “I have no name”. But at the same time, they highlighted the fact, guessing anything was impossible.

The best for last, the big guy you see ruling over the Demon Tree (yes, this is a tree, Dark Yggdrasil level of edgy) is not Mundus. The official Japanese Devil May Cry Twitter account confirmed that this is not the Devil May Cry 1 bad boy, but rather a new Demon Emperor, who is “much stronger” than the one Dante faced years ago.

The return of a legendary gameplay.

Since DmC: Devil May Cry happened, most of the players lacked faith in Capcom being able to produce (or help producing) a top-notch gameplay worthy of a Devil May Cry title. While DmC retained a certain amount of depth, it never matched what Devil May Cry 4 could produce. With the return of most of the “old” developers, veteran players know they can expect something around the level of the fourth episode, which is still played today by numerous players across the world.

Dante clip by your dear author

While the title is only at 75% of its development, sharp eyes can notice returning features from the best of the reboot AND Devil May Cry 4, and even expect improvement over physics. And again, most of the old crew is back to ensure the game lives up to its predecessors. While we have not seen enough gameplay footage for now to attest of such potential depth, one should definitely trust Itsuno-san when it comes down to superhuman combos.

But it comes down to this: Devil May Cry is back. Itsuno-san’s unusual self-confidence, as he is known for being humble, is certainly proof that Capcom’s claim to make this game the best action game ever created is made on a solid basis. According to him, they are just getting started. A very difficult task against the upcoming Bayonetta 3 by Hideki Kamiya… No less than Devil May Cry’s original creator. That in mind, Capcom promised to show way more surprises with a playable demo at Gamescom 2018, which takes place from August 21st to 25th. Devil May Cry 5 is scheduled before the end of March 2019 on PlayStation 4, Xbox One and PC.

FFXIV Behemoth Coming to Monster Hunter: World in Free Title Update Summer 2018

As part of the collaboration between Monster Hunter: World and Final Fantasy XIV, Final Fantasy XIV will come to Monster Hunter: World in the Free Title Update 4 this summer 2018.

More details will come.

Devil May Cry 5 Next Info Reveal Set for Summer 2018; Nero’s Battle Theme Official Music Video Released

The next information report for Devil May Cry 5 is scheduled to drop this Summer 2018, the official game’s Twitter confirmed today. Earlier this morning, Devil May Cry series director Hideaki Itsuno said in the Inside Xbox interview that the game will be playable at Gamescom in August.

Capcom also released the official music video for Nero’s Battle Theme “Devil Trigger” by Casey Edwards, featuring Ali Edwards and Cliff Lloret. This track was used in the announcement trailer that came during the Xbox’s E3 2018 press conference.

Devil May Cry 5 is set to launch in Spring 2019 on PlayStation 4, Xbox One and PC.

Devil May Cry 5 Will Be Playable At Gamescom 2018

Devil May Cry 5 will be playable at Gamescom, director Hideaki Itsuno confirmed during Inside Xbox today.

Devil May Cry 5 launches Spring 2019 on PlayStation 4, Xbox One and PC. Gamescom begins on August 21st to August 25th. For more information regarding the game’s announcement, be sure to check out our full detail article here.


E3 2018 – Final Fantasy XIV Online x Monster Hunter: World Collaboration Announced

At Square Enix E3 Showcase, Final Fantasy XIV announced its collaboration with Capcom’s Monster Hunter: World.

The trailer revealing crossover content that is coming to Final Fantasy XIV Online, featuring the Rathalos, the King of the Skies, from Monster Hunter: World.

More information for Final Fantasy XIV x Monster Hunter: World collaboration will be revealed at the Letter from the Producer LIVE stream with FFXIV producer and director Naoki Yoshida and MHW producer Ryozo Tsujimoto. The stream is scheduled on June 12 at 11am PDT.

Monster Hunter: World content for Final Fantasy XIV Online is slated for Summer 2018.


E3 2018: Devil May Cry 5 announced; debut trailer

During Micosoft Press Conference, Capcom announced Devil May Cry V will be coming in Spring 2019. The game will run at 60FPS, feature 3 playable characters and will launch on PlayStation 4, Xbox One and PC.

An overview of the game via Capcom.

Years have passed since the events of Devil May Cry 4, and a lot has happened. Young demon hunter Nero has lost his Devil Bringer demon arm… but hey! He’s now heading his own branch of the demon-hunting business Devil May Cry. To make up for that lost arm, and keep his style rankings up, he’s enlisted the help of expert craftswoman Nico, a brand new character in the series, to lend a hand and build different types of prosthetic arms that unlock new badass combat abilities and devastating powers.

The Demonic Invasion Begins

A new demonic invasion has begun with the seeds of a demon tree being sown in Red Grave City. Now fully equipped with his trusty Red Queen and Blue Rose, and a new arsenal of rad robot hands thanks to his partner Nico, Nero must rise up to this new impossible task. With such insane amount of energy and destruction emanating from this surprise invasion, the stage is now set for the latest chapter of the “Sons of Sparda” saga.

Utterly Insane Action

However, Nero is not alone in this fight. Our gameplay announcement trailer above focuses on Nero and his new set of tricks, but Devil May Cry 5 will feature 3 playable characters, with their own unique over-the-top playstyles and flair.

New Heights in Visual Fidelity

More details on characters and specific gameplay moves are still forthcoming—can Nero still MAX-Act rev the Red Queen?!—but rest assured the complete package will be delivered to you in true Devil May Cry form at a silky-smooth 60 frames-per-second and stunning visual fidelity, thanks to the power of our proprietary RE Engine.



Capcom Announces E3 2018 Lineup

Capcom has revealed their lineup for E3 2018, which will run from June 12th to June 14th at Los Angeles Convention Center. The full list includes demos, live stream events, signings with the developers, and the Street Fighter 30th Anniversary Collection challenges that attendees could try for a chance to win a copy of the game.

Playable demos:

Mega Man 11 (Available October 2) – Get your gloves on classic gameplay combined with the brand-new Double Gear System in the Blue Bomber’s new quest! Be one of the first to play through Block Man’s colorful and challenging stage in this brand new adventure crafted by a veteran development team at Capcom. Mega Man 11 slides on to PlayStation 4, Xbox One, Nintendo Switch, and PC on October 2!

Mega Man X Legacy Collection 1 + 2 (Available July 24) – The world of Mega Man X is at your fingertips with eight futuristic adventures featuring X, Zero, and Axl battling against Mavericks, high-tech robots gone bad. Check out all eight games ranging from 16-bit to 32-bit and beyond, and test your skills in the new X Challenge mode, pitting X against pairs of Mavericks! Mega Man X Legacy Collection 1+2 are coming to PlayStation 4, Xbox One, PC, and Nintendo Switch on July 24th.

Monster Hunter Generations Ultimate (Available August 28) – Take the hunt on the go or cast it up to the big screen with Monster Hunter Generations Ultimate, known as Monster Hunter XX in Japan, coming exclusively to Nintendo Switch on August 28. Continuing the celebration started by Monster Hunter Generations on Nintendo 3DS, we’re expanding the monster roster, the number of ways you can hunt, and cranking up the challenge with “G Rank” quests.

Street Fighter V: Arcade Edition (Available Now) – Cody, Metro City’s New Mayor, has openings in his schedule all three days for anyone wanting an appointment with him. Cody will be playable at E3, including all four of his other costumes: Battle, Story, Nostalgia, and Final Fight. Experience what the new mayor will bring to the legendary fighting game series – knives, pipes, and all. Cody will be available on June 26 on PlayStation 4 and PC!

Live stream schedule:

June 12th
Mega Man 11 – Developer Stream (Capcom Unity Twitch) with Producer Kazuhiro Tsuchiya and Koji Oda at 12pm-12:45pm.
Monster Hunter: World – Time Attack tournament at 2:30pm-5pm (Monster Hunter Twitch).

June 13th

Mega Man 11 – Demo and Gameplay Stream (Capcom Unity Twitch) at 12PM-12:45Pm.Monster Hunter: World – Time Attack tournament at 2:30pm-5pm (Monster Hunter Twitch).

If you plan on attending the event, Capcom will be holding signing sessions with Street Fighter Executive Producer Yoshinori Ono, Monster Hunter producer Ryozo Tsujimoto, Mega Man 11 Producer Kazuhiro Tsuchiya and Director Koji Oda. Additionally, between 6PM-7PM on the show floor, attendees can head to the Capcom booth to attempt the Street Fighter 30th Anniversary Collection challenges and potentially win a copy of the game.